Scaling is the adjustment in the size of a displayed object to fit into a screen with a different aspect ratio. In this instance, decreasing or increasing the aspect ratio of your games to match your monitor’s resolution without display quality issues. There are two main types of scaling: GPU scaling and Display scaling. Hence, this article will compare GPU scaling vs. Display scaling based on their performance and need.

GPU scaling performance guide

The Graphics processing unit is an in-built feature of both Nvidia and AMD graphic cards. The GPU is responsible for handling the graphics-intensive tasks when a game is actively running. Hence, GPU scaling enables you to tweak game dimensions with a lower aspect ratio to fit the PC screen with a higher aspect ratio. GPU scaling ensures the preservation of the original size of the game while creating a border of black bars around it. GPU scaling performs best when playing old or retro games on new-gen PCs. Since most of these games were not built to match the 16:9/16:10 aspect ratio of new gaming PCs, GPU scaling ensures the best performance without stretched or pixelated versions of the games. Before proceeding with this GPU scaling vs. Display scaling performance comparison, let’s explore the three types of GPU scaling modes. The names may differ based on your PC’s graphics cards. They are explained below:

When and why should you enable GPU scaling?

GPU scaling is enabled when you want to play a game with a disparity aspect ratio to your PC’s aspect ratio, especially when it is lower.  Although, it can also be enabled to increase your screen resolution for improved display size and much sharper image quality. GPU scaling is best when upscaling old/retro games or games running on emulators. Thus, you’ll need to enable GPU scaling for an optimal gaming experience. 

When and why should you disable GPU scaling?

It would be best if you disabled GPU scaling to prevent overworking the GPU. Since the GPU will be extra tasked during scaling, it can cause a decrease in frames per second.  In addition, it should be disabled after running old games to prevent input lag on new games.

Display scaling performance guide

Display scaling focuses on adjusting the displayed frame on the monitor. It decreases or upscales the resolution by the monitor rather than using the graphics card unit.  It is more associated with the games with lower resolution but adjustable through EDID (Extended Display Identification Data) to the PC’s higher resolution.  With Display scaling, you can adjust objects like texts, fonts, icons, pixel quality, and others without losing the quality of the game running. This helps in enlarging the game elements on display for easier access to critical information.  SPONSORED The game’s settings are tuned to align with the monitor’s default resolution while ensuring optimal performance. Hence, games run without glitches and input lags.  Display scaling eases the burden on GPU, and it invariably improves the frame per second and overall gameplay performance.  To change Display scaling is straightforward. But, first, check out how to change display resolution in windows 11.

When and why should you enable Display scaling?

If you have weak eyesight, it is good to enable Display scaling when playing games. Enlarging the screen display places less stress on your eyes, and you can access information much faster.  Display scaling improves game performance because you access all the tools and information faster.  By enabling Display scaling, the GPU takes fewer tasks. Hence, the frame per second speed is improved with lesser chances for lags and other display issues.

When and why should you disable Display scaling?

Disable Display scaling once the text and display of applications are blurry or pixelated. This may affect the performance of the application. Also, if the scaling is too high, it may become impossible to navigate your PC. So, Display scaling must be disabled.

GPU scaling vs. Display scaling performance comparison has been done in this article, emphasizing why and when they are needed.  Although most of the popular games are better suited when scaled on display scaling since they heavily rely on GPU to run in the first place. GPU scaling is more effective for retro games since they are not heavy on the graphics card.  However, you can check out our article on how to fix AMD GPU scaling issues if you encounter the problem.  Also, try these fixes for Windows 10/11 doesn’t fit the screen issues. Finally, you can also try our guide if GOG games don’t open in full-screen.  We’d like to hear from you in the comments section if you found our review helpful.

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